paritybit
49p
109 comments posted · 1 followers · following 0
30 weeks ago @ Sweet Little Bad Girl - Recent Events · 0 replies · 0 points
Thanks for calling out the player mob for being spoiled children. Only someone who has been there can make those statements with any authority and only someone who isn't there now can get away with it in the eyes of the mob.
I'm sorry you lost your job and I wish you luck in your search. But welcome back to the community.
33 weeks ago @ http://eveoganda.blogs... - The Tipping Point · 0 replies · +1 points
It's not all bad though. Seems like you have all the benefits of an alliance in the way the local pirates work together against a common threat, though. Who needs that billion isk name anyway?
33 weeks ago @ http://eveoganda.blogs... - God of Thunder, and Ro... · 1 reply · +1 points
I have hybrids fitted to several ships and I don't feel like a dufus. Maybe I should? They could certainly be improved though. It's like you said the other day ... you need variety when cooking.
I'm hoping the "new e-war drones" is about small and medium web drones (blaster Ishkur with web drones?). The others, as you said, just need some rebalancing. Stacking penalties really screw them.
In general, looking forward to find out more. But I'd get trolled out of EVE if I admitted that I am a little disappointed Incarna interaction isn't coming soon(er).
34 weeks ago @ http://eveoganda.blogs... - 50m Now What? · 1 reply · +1 points
Generally all that 50 million skillpoints means is all you have left are long skill trainings. As a new player, I kind of figured once I got a lot of skillpoints I would just start kicking everyone's ass. Reality is not nearly as grandiose. But it is nice to be able to fly a selection of ships and fly them very well, isn't it.
Paritybit has nearly 50 million skillpoints. They are literally all flying-in-space-combat-type-skills, and there is not a battleship skill among them (unless you count Torpedoes IV for that one time I hopped into a stealth bomber).
34 weeks ago @ http://eveoganda.blogs... - Blob: What it is and i... · 0 replies · +1 points
(you meaning whoever is reading this, not any particular person)
36 weeks ago @ http://eveoganda.blogs... - EVEOTORIAL: Hug it Out · 0 replies · +1 points
I've said this before and I'll say it again. The problem with Incarna, as far as I'm concerned, is that it's not really Incarna. It's a single room with no interaction. I would agree they haven't shared the vision properly, but I'm very much looking forward to Incarna even though I spend most of my time in space.
It's not that I don't want more flying in space content -- I do. But when CCP calls EVE their science fiction simulator I get all tingly inside. I want to be able to get out of my ship and look around on rare occasion. But I don't want to do it if it means not interacting with other players; interaction is much of the reason we play.
36 weeks ago @ Diary of a Pod Pilot - Blog Banter 28: CCP, t... · 0 replies · +2 points
I think the silent group have desires, they just don't know or care enough to try to influence CCP's direction. I talk to players all the time who don't read or care about forums, blogs or any of the other community outlets.
36 weeks ago @ Diary of a Pod Pilot - Blog Banter 28: CCP, t... · 2 replies · +1 points
36 weeks ago @ http://eveoganda.blogs... - EVEOTORIAL: The CSM an... · 0 replies · +1 points
36 weeks ago @ http://eveoganda.blogs... - EVEOTORIAL: The CSM an... · 4 replies · +2 points
The CSM does not speak for the player base as much as it thinks it does. There is a very vocal minority in EVE that acts as if it speaks for the entire player base. It does not. EVE bloggers are not typical EVE players. Forum posters are not even a complete cross section of the player base.
It is bizarre that the current CSM is actively working against CCP. Their mandate is to the game and the player base to keep CCP in touch with their game and its players. But they have taken it as a mandate to try to force CCP to develop EVE with CSM ideals.
Yay, lets tell the gaming media that EVE is dying and even its own players don't want to continue playing it -- that will certainly make new players flock to EVE and do wonders for it's perception in the larger gaming community.
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