ggaudrea

ggaudrea

14p

7 comments posted · 0 followers · following 0

12 years ago @ neurofuzzy, flash game... - MySQL Slow Query Log V... · 0 replies · +1 points

Because it was literally 200 or so lines of code. Most of the heavy lifting is done with list.js and visualize.js. If I could have done it in 200 lines in AIR, I might have chosen that. Even so, I doubt performance would be nearly as good. The logs can get quite large, and web browsers are pretty good at displaying and formatting lots and lots of tabular data.

14 years ago @ neurofuzzy, flash game... - The Flash Player's Unc... · 0 replies · +2 points

Oh weird... it just autovoted. Must turn that off.

14 years ago @ neurofuzzy, flash game... - The Flash Player's Unc... · 1 reply · +1 points

Haha... I honestly didn't even see those vote buttons until you said something...

14 years ago @ neurofuzzy, flash game... - The Flash Player's Unc... · 0 replies · +1 points

Nick, I think you misunderstood the point of my post. Like I said, I love making things for Flash, and want to continue to do so.

14 years ago @ neurofuzzy, flash game... - The Flash Player's Unc... · 4 replies · +1 points

I see your point, but I doubt Adobe will discontinue support for Flash anytime soon. I do agree, though, that it's time for Flash developers to widen their sights and research new technologies. I myself am trying to change the way I code games to keep them as non-platform specific as possible. That way, I need only change a few classes where the game touches the Flash display API.

14 years ago @ neurofuzzy, flash game... - The Flash Player's Unc... · 1 reply · +1 points

Yes, I'm hopeful the Flash Player will continue down the path of doing more using less.

Flash ads, or any ads, will always use the maximum resources they can to get a user to click on the ad. That's why they exist. Flash ads are the neon signs of the internet. Unfortunately, these neon signs use the user's power and resources, not their own.

This was not a problem when animated ads were only animated GIFs. They were throttled by bandwidth limitations, and used little CPU. We need a way to do the same in Flash. Throttle its resources for ads.

15 years ago @ neurofuzzy, flash game... - Amazon S3 PHP Class · 0 replies · +1 points

That class was not written by me, however it looks like it supports more recently added features. Other than that I cannot speak to it.