donjosepr
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15 years ago @ Video Game News & Revi... - Rockstar\\'s Houser \\... · 0 replies · +1 points
15 years ago @ Video Game News & Revi... - Kinect Tech Specs Unve... · 0 replies · +1 points
15 years ago @ Video Game News & Revi... - Rumor: The Final Stree... · 0 replies · +1 points
The real reason is that they don't want to do is spend time to convert these games. Period. The Dreamcast was built on a DirectX/Windows CE kernel so its easier to convert.
15 years ago @ Video Game News & Revi... - Without Shovelware, Ki... · 0 replies · +1 points
First, they do provide the system with a wide variety of choices aimed at taking advantage of cluesless buyers who don't know much of anything about what game they're about to buy. Case in point is the whole Baja game controversy which had two different games with similar packaging; the packaging was meant to make one believe that they were the same game.
Secondly the companies which make shoveware are companies which take calculated risks. They wont release anything on a troubled console with a modest install base. Preferably they choose somewhere which their small investment will pay quick dividends. The Atari 2600, NES, Genesis, PSone, PS2 and now Wii the consoles in the past 30 some odd years which have seen rapid adoption and floods of crap.
In a way, the amount of shovelware that a console has equates to how well its doing.
15 years ago @ Video Game News & Revi... - Turns Out Milo\\'s Not... · 0 replies · +1 points
15 years ago @ Video Game News & Revi... - O-Games CEO Calls Kine... · 0 replies · +1 points
15 years ago @ Video Game News & Revi... - Halo 4 Almost Happened · 0 replies · +3 points
15 years ago @ Video Game News & Revi... - Looking Back: Killer I... · 0 replies · +1 points
15 years ago @ Video Game News & Revi... - Without Shovelware, Ki... · 2 replies · 0 points
http://en.wikipedia.org/wiki/List_of_best-selling...
15 years ago @ Video Game News & Revi... - Call of Duty: World at... · 2 replies · +1 points