Darkelement12

Darkelement12

31p

31 comments posted · 0 followers · following 0

15 years ago @ Zelda Dungeon - Ocarina of Time 3DS · 0 replies · +1 points

I'm just worried about the controls and if they preserve the story line. If they mess that up, I'm going to be angry. I hope they'll remake OoT MQ too, I actually enjoyed the game.

15 years ago @ Zelda Dungeon - Ocarina of Time 3DS · 0 replies · +1 points

Re-makes aren't bad. In fact, it re- introduces the game to a younger crowd (I mean, how many 7 year olds do you know that still have a N64?)
My problem is when the change the story line so much that it's unrecognizable. I don't mind it when they add to the story either, like in ocarina of time master quest. My question is are the controls going to be ok? I mean, i cant really think of how they're going to graph the controls over to the DS, unless they make it 2D, which would suck (I mean like it's looking from above, just with 3D graphics).

15 years ago @ Zelda Dungeon - Skyward Sword Content ... · 0 replies · +1 points

Wait, so is the skyward sword going to become the master sword, or is link going to retrieve the master sword? (I just read what Zelda Dungeon has on the story line). If that is the case, does this mean that this happens before Zelda, and before the Classic Zelda game, or is it like right before OoT, or what?

On a different note, I normally don't like toon link that much cause he has the whole giant head and big eyes thing, but I thing they did a good job on him in this game.

16 years ago @ Zelda Dungeon - Featured Thread: Why Z... · 0 replies · +1 points

Ok, I agree that it would be useful to be able to use a classic-style controller to play the new Zelda Wii, but the problem with adding that feature this far into the game desighn is that it would draw back a large part of the planned game play because a large part of said game is the sword play. The game would feel a little stiff if you where to "graph" the motion controls to an existing controller. It would be similar to how shooters feel so different on a computer compared to a console.

16 years ago @ Zelda Dungeon - More Zelda Wii Rumors ... · 0 replies · +3 points

Agreed. The whole wolf thing in TP was cool, but it also annoyed me in the City of the Sky when you have to tight-rope cause i had taken a long break and forgot you can only tight rope as a wolf. You'd thing Link would be able to balance with skills like the back-slash, helm- splitter, and spin attack.

16 years ago @ Zelda Dungeon - More Zelda Wii Rumors ... · 0 replies · +3 points

Ok, fine, i only know of four (LttP, OoT, WW, and TP), possibly six if it's in the origonal and AoL, but I still stand my my case. I dont think there's any other blade in Legend of Zelda that's more reconisable.

16 years ago @ Zelda Dungeon - More Zelda Wii Rumors ... · 3 replies · +1 points

I love everything in the list except for the mastersword and crossbow thing. Now, the only reason i dont like the mastersword thing is that it is a major part of zelda, and i hope they at least make the mastersword a side or quest item. The reason i dont like the crossbow change is that A) in my opinion, bows pwn crossbows majorly, and B) the bow and arrow has always been one of link's items. I cant think of one game where link didnt have a bow. at least with the mastersword change, your still getting a sword, and they'll probably have a good story behind it like the four sword (the phantom sword's story sucked). With a crossbow, it's an entierly different weapon! then again, mabye i just dont like change...

16 years ago @ Zelda Dungeon - Featured Thread: Bosse... · 0 replies · +1 points

In what game does link start in a fire temple?

16 years ago @ Zelda Dungeon - Featured Thread: Bosse... · 2 replies · +1 points

I agree with almost everything you said except the "Perferably not start out with the forest temple," thing. I do agree it has gotten a little old (but personally, I dont mind as long as the dungeon is fun), but if you where to change the idea of link starting in the forest you would be changing a major part of the story line. Link holds the triforce of courage, which came from the godess Farore, who govrens the forest. Because link starts in the forest (this is just a theory, btw) Link is able to be closer to Farore which protects him.
And then to your "doing the doungeons in no particular order" idea, yes it would be more fun to some people, but then the dungeons would have to be dumbed down because the writers would not be able to predict which item you got first, and the story line would not be able to be as complex because then you might arrive in the wrong place at the wrong time, which would throw the order of the plot off.

16 years ago @ Zelda Dungeon - Featured Thread: Bosse... · 0 replies · +1 points

That's true, and that made me like those games even more. Now, if I want to complain, I could say "yeah, but they aren't required items," but those are good items, and if you are someone who likes to 100% the game, then it doesn't matter.