DiabloCableGuy

DiabloCableGuy

12p

4 comments posted · 0 followers · following 0

14 years ago @ 3++ is the new black - Breaking Flugdar: Beca... · 0 replies · +1 points

Damn. Well there's a good lesson on how not to write a fandex.

14 years ago @ 3++ is the new black - Ogre Kingdoms: New Minis · 0 replies · +1 points

These are really making me want to start a Fantasy army.

14 years ago @ 3++ is the new black - Warpath: Core Rules: B... · 0 replies · +1 points

Like nockergeek and BigBellyJarelli it's the focus on the unit and the nerve system that puts me off. I played a quick demo game at my FLGS and I wasn't really impressed. It feels more like a skirmish game that has found a way of making you put more models on the table.

14 years ago @ 3++ is the new black - Email in: List advice:... · 1 reply · +2 points

Tactical squads are screwed in CQC regardless of giving them a 'fist or not. Why waste points giving a shooting unit a tiny chance of hurting tanks/MCs in CQC when you want them burning down targets from range? Same goes for the Sternguard, once they are in CQC against any actual assault unit, they will die. Why waste the points on the part of the turn where they are weakest, and that you don't want them participating in?