wayofthesheikah
59p122 comments posted · 2 followers · following 4
12 years ago @ Zelda Universe - Do the Zelda shuffle w... · 0 replies · +1 points
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I loved Groose's character development in particular, plus how you could go around and help out the other NPCs and win gratitude crystals (loved the Karane and Pipit sidequest!). Also, when things actually happened because of your actions, the NPCs would change their dialogue to suit what was happening, further immersing you in the world and giving them more of a third-dimension rather than simply placeholders to make you feel less alone in the world.
I do agree that the surface areas did feel a bit disconnected and that there was quite a bit of backtracking (but at least you gained access to new parts within the area later on). I wish there were more NPCs on the ground to interact with also, but then again it's pre-Hyrule so it somewhat makes sense. Unfortunately I do agree about the harp, but I don't think any instrument since the Wind Waker has had a truly environment-changing effect so I wasn't as bothered by it.
I also somewhat agree with the criticism concerning Fi but she did grow on me (like Navi), especially at the ending (I won't ruin it for those who haven't seen it). I do admit, Midna did spoil me lots in TP, and I'm really hoping she returns for a future title, ;-)