Verum
22p12 comments posted · 2 followers · following 0
15 years ago @ Everyday Gamers - Dead Rising 2 Confirme... · 0 replies · +2 points
15 years ago @ Everyday Gamers - PS3 5: The Top 5 Thing... · 1 reply · +3 points
I figure in 8 years I'll look back on the PS3 as I now look back on the Dreamcast.
I agree about the PR, they really need to get someone in that position who doesn't insult with every breath.
15 years ago @ Everyday Gamers - Space Deadbeef · 0 replies · +1 points
This game should cost money, you should physically throw money at the people who made this game, they will be the folk who turn the iPhone into a must have gaming machine.
15 years ago @ Everyday Gamers - Good Grief: Flag Colle... · 0 replies · +1 points
*This number exaggerated for comic effect.
15 years ago @ Everyday Gamers - EDG Podcast Ep. #7 - N... · 0 replies · +1 points
In all seriousness, with the industry crippling itself by forced massive layoffs, these are strange times for people who otherwise thought they had it made. It's an unfortunate side effect of the political games that may, or may not, have been happening in the states as of late.
16 years ago @ Everyday Gamers - Saints Row 2 · 0 replies · +1 points
GTA 4 is a great game, but they chose to evolve the style of play they invented. They focused a lot less on "dicking around" and more on an engaging story and interesting characters. Saints Row 2 is the exact opposite. I don't even care what happened in the storyline, though it was somewhat engaging on a sub-human level, I just had a blast playing the game. The fact that you could say, grab someone and use them as a shield while you walked through a police barricade was pretty epic. The amount of customization in the game is unreal, from your clothes, to your cars, to your gang, they covered all aspects of the "petty things I can do with my character" scene. The missions were quite fun, and reminded me of the Vice City missions more than GTA 4 did. It's very hard to frown at insurance fraud, a side mission where you press a button to go limp and get hurt as much as possible to rack up points. Playing any of the missions or side-missions multiplayer makes the game infinitely better. Ever have a "OMG I Can't believe that just happened!" moment with a friend? It's a lot of that. I think the reason I didn't beat any GTA or the original Saints Row to 100% is because I didn't have a friend to enjoy the moment with. If you've ever played Battle Toads, Double Dragon, or TMNT you'll know where I'm coming from.
I do hope GTA 5 continues the path of it's predecessor, because it's a great road to take, but I'll be looking forward to Saints Row 3 more.
16 years ago @ Everyday Gamers - NOT the Only Game in Town · 2 replies · +2 points
16 years ago @ Everyday Gamers - Fallout 3 · 0 replies · +1 points
16 years ago @ Everyday Gamers - NOT the Only Game in Town · 0 replies · +2 points
16 years ago @ Everyday Gamers - Saints Row 2 · 2 replies · +2 points