MajorasCat
85p12 comments posted · 41 followers · following 4
13 years ago @ Zelda Dungeon - Curiosity Shop #076: Z... · 1 reply · -1 points
SS' bosses required a fair amount of thinking, planning and patience to defeat them. I don't think any title from the franchise so far has bosses that can compare. :)
13 years ago @ Zelda Dungeon - References Found in Sk... · 5 replies · +19 points
Brilliant article as always, Djinn.
13 years ago @ Zelda Dungeon - Legend of Zelda Link C... · 1 reply · +4 points
13 years ago @ Zelda Dungeon - Super Smash Bros. Chal... · 5 replies · +5 points
I'm unsure of the current stats, but if SS is able to defeat Skyrim AND Arkham City, it'll have no problem taking down Assassin's Creed.
13 years ago @ Zelda Dungeon - Super Smash Bros. Chal... · 2 replies · +8 points
13 years ago @ Zelda Dungeon - Penny Arcade Skyward S... · 2 replies · +8 points
And very much like SS, the artist uses a watercolor impressionist style. Props to the artist. (And do I see Moldarach's tail?)
13 years ago @ Zelda Dungeon - Triforce Gives a Legen... · 1 reply · +18 points
Looks like you have some competition, Mases.
13 years ago @ Zelda Universe - A Link to the Past was... · 0 replies · +2 points
13 years ago @ Zelda Dungeon - Zelda Theme, Tesla Style · 0 replies · +5 points
Zelda + Science = Win
13 years ago @ Zelda Dungeon - 5 Reasons why Hero Mod... · 14 replies · +16 points
And people mostly ignore this, but Fi always points out where your next destination is between sequences. If she didn't tell Link where to go, then he wouldn't even be able to get past the Faron Woods.