I'm sorry to hear that, but right now the game is still pretty early in development (hence the Alpha designation.) What I mean is that I'm still implementing most of the game mechanics. So I haven't had a chance to tune things like the ball's movement, let alone play test the game so that I can start tuning stuff like that.
It'll be on iPhone and iPad at launch, and then possibly Android later.
It will be on both iPhone and iPad at least to begin with.
It's as real as you want it to be... which is to say its not.
This should be called the "Halolz Reach-around Beta Contest," am I right?
Poliwrath: "Ooo~ piece a candy... Ooo~ piece a candy... Ooo~ piece a candy... Ooo~ piece a candy... Ooo~ piece a candy..."
Once s'more into the breech.