HeavyWeaponsFan

HeavyWeaponsFan

69p

131 comments posted · 2 followers · following 1

62 weeks ago @ Zelda Universe - Nintendo of Japan is OK · 1 reply · +5 points

And the United States nuked them twice. I think they more than enough payed for their misdeeds. Not to mention WWII started in September 1, 1939 when Germany invaded Poland and declared war on France and the British Empire, Pearl Harbor was attacked on December 7, 1941; two years after the beginning of WWII, you raciest. Oh, and another thing; not everyone in Japan was alive during WWII and probably a lot of them who were alive then never wanted to be part of it. So yeah, I will say they are innocent and considering the current era in Modern Times, I will say they are the most kind and civilized people on Earth.

64 weeks ago @ Zelda Universe - New Skyward Sword Trai... · 6 replies · +18 points

For a second there, I thought I saw Skullkid with the Majora's Mask at 0:33.

64 weeks ago @ Zelda Universe - Original Fire Temple t... · 0 replies · +1 points

The Fire Temple in Skyward Sword looks more Aztec themed with a hint of Buddhism rather than Arab as you say. At least from this picture: http://wiimedia.ign.com/wii/image/article/112/112....

66 weeks ago @ Zelda Universe - Retro Article: Boss Ch... · 0 replies · +2 points

Thank the Goddesses that Ganondorf has ADD.

66 weeks ago @ Zelda Universe - Retro Article: Boss Ch... · 0 replies · 0 points

You too! When I first played Ocarian of Time I was completely clueless what to do because Navi only told me to go to Death Mountain and I ran to the top. I spent hours trying to go to a platform down in the lava for over an hour. After, I decided to skip it and went to Zora Domain, and continue to adventure from there. I finished the Water Temple, the Sand Temple, and the Shadow Temple in that order. After, I ran up Death Mountain crater and after a few tries I made a lucky landing on the platform. I finished the entire game wrong and I never could get the Goron Tunic after I finished the Fire Temple. To me, I played the hardest way to play Ocarina of Time. I never had the Hammer to help me until the end of the game. You can imagine how hard it was, or maybe you already know.

66 weeks ago @ Zelda Universe - Retro Article: Boss Ch... · 1 reply · +2 points

I did a 9 heart run in the Cave of Ordeals with no shield, Ordon sword, and no potion. It was as hard as Zelda II. I had 12 or maybe 14 hearts when I did the WW Labyrinth and I nearly died twice. I think I'll try it once more tomorrow.

66 weeks ago @ Zelda Universe - Retro Article: Boss Ch... · 2 replies · +1 points

That's more easier than you think. Considering my playstyle in TP was to have no shield, it would be a cakewalk to me.

66 weeks ago @ http://www.zeldainform... - Guitar Hero Retires, Z... · 0 replies · +1 points

Okay, I'll sue you. After all, I have a licence to prosecute. I hope you have a good attorney, if not may I suggest Phoenix Wright.

Nah mate, I'm just poking a little fun. I too remember Toadstool Tour because me and my cousin pretend to be golf commentators while we played it. We once did that for 9 hours straight, because I can sound exactly like Mario, Luigi, Wario, Waluigi, and Bowser. My cousin was like "Mr. Mario, how do you feel about that last hole?" and I would say in Mario's voice, "Well, Marky. If you get any closer to me with that microphone, I'll-a shove this nine iron down your throat!"

66 weeks ago @ http://www.zeldainform... - Guitar Hero Retires, Z... · 0 replies · +1 points

Some, not all. You see mate, information on games is considered as marketing strategies and it effect the people who buys said game. Because of this, video game studios have different ways on distributing them. Nintendo likes to release major information on the month of the release, like Super Mario Galaxy 2. That game was heard and seen only twice before the month of its release. At that month, a flood of info poured out to the public. Lionhead Studios likes to release video dairies on the development of their projects to the pubic every couple of months. Valve likes to allow its fans to play beta versions of their games in order to collect information on certain bug, glitch, and more. They also like to play games with their fans by making them solve riddles and go on scavenger hunts. Capcom has recently decided on a new marketing strategy that allows their fans to help develop a game with them. So far, it only imply to Megaman Legends 3, but I can see it go further. This allows people to see the alpha, beta, and final stages of the game.

I can go on, but the point is that every video game studio has a different way of releasing information. Some like to keep it more of a secret so you can be surprised, while others would like you to know what you are getting.

66 weeks ago @ http://www.zeldainform... - Guitar Hero Retires, Z... · 2 replies · +2 points

Kids today, spoiled by the internet! When I was a boy, we had to rely on Nintendo Power for our info of upcoming games. We didn't have IGN, Gamespot, Gametrailers, or Kotaku. Stop complaining about the little information there is. This is common Nintendo behaviour. I can't recall any Zelda game that Nintendo just gave away a large amount of information before the month of release besides Twilight Princess, and we all know what came to that. It was over hyped and failed to meet expectations.