DarinaS
14p10 comments posted · 0 followers · following 0
12 years ago @ http://eveoganda.blogs... - Trolls, Haters & Nuts · 1 reply · +1 points
It is good to keep up the ebil piwat bit until it becomes boring for you. After all, it is your game you are playing and people will continue reading about your adventures whether you are playing black-hearted scum or hippy miner. Or both.
12 years ago @ http://fleeonsight.blo... - Molden Heath - Conclusion · 0 replies · +1 points
Why not write up a battlereport, or four, all using the same ship, then discuss the whys and wherefores of its fitting after it has been destroyed?
13 years ago @ Carebear in disguise - Remaining hidden · 0 replies · +1 points
13 years ago @ Helicity Boson, Khanid... - Tears start rolling! · 0 replies · +1 points
13 years ago @ Life in Low Sec - Post-Summit/Minutes CS... · 0 replies · +1 points
From memory, the parts that stick out seem to be arguments within and with CCP about communication and responsibility. I think the term has gone on for so long that I have forgotten the real triumphs you made this term and it would help if I could be reminded of them before the next CSM voting starts.
Obviously much of the info can be looked up in previous minutes and throughout the evelopedia, but I was hoping more for a linked summary. Is this too much to ask? (I think it might be, but you've been doing such an excellent job over such a long time that a summary might help you as well as us...)
13 years ago @ http://eveoganda.blogs... - Next Post · 1 reply · +1 points
13 years ago @ http://eveoganda.blogs... - Next Post · 2 replies · +1 points
13 years ago @ http://eveoganda.blogs... - Gooder Eve: Bombs · 1 reply · +1 points
A slight variation on the scrambler could be sticky goo to gunk up the thrusters so the ship can't turn for a bit. Interesting challenge for CCP's graphics team because it could look too much like sneezing! "Break! Break! He has a snot bomb fitted!!"
13 years ago @ http://eveoganda.blogs... - Gooder Eve: The Cap Bu... · 1 reply · +1 points
However, we have these carriers and super carriers, and maybe orcas and rorquals, so why not find a use for their ship bay? How about rigging a frigate to explode on impact? Kamikaze rigs, or something? You need to manually aim the frigate to impact the capital, maximise momentum to get better damage, then pod back to the ship bay and get another one. The rig should limit the frigate in such a way that it can't use gates, can't fit very much, and can't do much damage to sub-caps. I would guess the damage done should be a function of the total momentum, total HP of the target and total HP of the frigate.
1) Makes low-skilled pilots moderately useful in a large fleet fight, which could bring a lot of new blood to nullsec.
2) Creates a niche for defence pilots to defend their capitals from these kamikazes in frigate dogfights or destroyer shooting galleries. (Sign me up for this!)
3) Makes cap pilots feel less invulnerable, but not so much to ruin the game for them.
14 years ago @ A Mule In EvE - EVEHQ ~ A primer · 0 replies · +1 points
If you find any bugs, you can report them on the battleclinic.com forum and someone (often vessper, the main developer) will sort it out or work with you to find a reasonable solution. If you request new features then (if they are small) they might be implemented very quickly, too.
On top of that, EveHQ is fully open source, so if you want something, and you have the skills, you can do it yourself!!